When adding a modern TextInputCanvas field the value keeps empty until lost focus. Scenario: You have one field and a Button. You fill up the field and press the button to patch. The value is empty inside Patch.
Even if switching to KeyPress on TriggerOutput.
That is not really nice because even if you have several fields the value of the last one keeps empty. That behavior is not always but very often. Need to be fixed.
We did a workaround that the button only is activated after focus lost (for example Tab key by User) but that is not really good usability.
Where can we report this reproducable bug?